Programmer Pain - WinterBandit
Role: Programmer
How many hours are on the Kanban board?
Total = 42
Puzzle Design: Room 2 - 2
UI-menu - 4
UI-Pickup - 1
Create Sprites for Items – 1
Programming-sound -2
programming-puzzles – 4
programming-dialog – 2
Programming room 4 Puzzles – 2
programming-menu – 2
Programming-maze puzzle – 2
Play Test Whole Project (finalized) - 2
programming-Inv-interact – 4
programming-hotbar – 4
programming - Item data – 4
programming-pickups – 2
programming-room keys -2
programming-Inv-Player HUD – 2
programming-Player controller - 2
How long did it actually take me?
58hrs – lots of bug fixes especially for the drag n drop and save/loading
https://blueprintue.com/profile/winterbandit/
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The most difficult part of the project:
Inv drag n drop and save/loading
Things that held me back from completing the vision for the project:
I ended up abandoning multiplayer because of taking possession of a puzzle
What I learned the most during this project:
Not to bite off more than I can handle and planning better.
What am I most proud of for this project:
Inventory System and you can play through the entire demo without having major issues (still bugs but not game breaking- soft locks or full crashes)
Problems that still exist but ran out of time:
Hotbar duplication glitch
Ball maze is not fully automated it should tp the ball back into the maze if it glitches out but currently the player has to hit R to reset the maze.
Some items have missing models/textures/are sized funny when player takes them out of the inventory
Get Classroom Escape
Classroom Escape
You find yourself in a classroom not knowing how you got there. You must find a way to escape.
Status | Prototype |
Authors | GRIMSLEY7452, Stylish, WinterBandit, Cole Tourney, Zanzanort |
Genre | Puzzle |
More posts
- Postmortem: Narrative Designer4 days ago
- Christian Allison's Postmortem4 days ago
- Classroom Escape Post Mortem - Cole Tourney4 days ago
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